So, you’ve conquered dragons, rolled your D20s, and plundered loot across Tiny Tina’s Wonderlands and Assault on Dragon Keep. But what if we told you there’s a way to up the chaos even more? Enter: the Borderlands DND Drinking Game! Whether you’re a vault hunter who loves Tiny Tina’s twisted storytelling or a Dungeons & Dragons fan looking to spice up your campaign nights, this guide is for you.
With our expertly crafted drinking rules for both games, you’ll be laughing, downing shots, and possibly getting revived—just like in the games themselves. Time to gather your friends, load up on drinks, and dive into Tiny Tina’s two hilarious worlds—with a little bit of liquid courage.
Table of Contents
Is Tiny Tina’s Borderlands a DND Game?
Before diving into the drinking game, let’s see why Tiny Tina’s Wonderlands and Assault on Dragon Keep feel so much like Dungeons & Dragons. Both games mix Borderlands’ looter-shooter action with fantasy RPG elements—think dice rolls, spells, and character customization—all with a D&D-inspired twist.
- Assault on Dragon Keep (2013): Originally a Borderlands 2 DLC, this game is a D&D-style “one-shot adventure” narrated by Tiny Tina, featuring knights, wizards, and dragons.
- Tiny Tina’s Wonderlands (2022): A full-fledged D&D campaign in video game form, it expands on Dragon Keep with character creation, spellcasting, and an explorable Overworld map.
But Tiny Tina adds her chaotic touch by blending explosive gunplay with the fantasy world. Every encounter is a wild mix of traps, puzzles, and epic loot, all while she bends the rules of the game on a whim. With a multiclass system, you can combine abilities from different classes, like a sword-wielding sorcerer or a gun-slinging berserker, shaping your character’s growth however you want.
Why Turn Borderlands into a DND Drinking Game
Tiny Tina’s Wonderlands and Assault on Dragon Keep are built on D&D-style chaos, which translates perfectly into a fun, unpredictable drinking game. Here’s why it works:
- Random Events: Like a D&D session, these games throw random events and encounters at you, keeping you on your toes (or on the floor).
- Fast-Paced Combat: The constant action means there’s never a dull moment—perfect for sipping between fights or taking shots when something goes hilariously wrong.
- Endless Humor: Tiny Tina’s absurd dialogue and the cast’s witty banter will keep you entertained and laughing throughout. The more jokes they throw, the more drinks you’ll want to have.
These games are perfect for turning a casual gaming night into a drinking adventure—mixing Borderlands’ fast-paced gameplay with the social fun of D&D, all while you’re holding a drink in one hand and a controller in the other.
Drinking Rules for Tiny Tina’s Assault on Dragon Keep
Assault on Dragon Keep sets the stage for a D&D-inspired drinking game where every spell, grenade, and Tiny Tina insult can lead to a toast. Here’s how you can start the party:
1. Critical Fail (Drink 1 Sip)
Whenever you miss a shot badly or get downed by a tiny enemy, take a sip. If Tiny Tina mocks you for it, make it two!
2. Magic Misfire (Drink 2 Sips)
Since Dragon Keep has limited magic, every time you try a spell (or grenade) and it backfires, take two sips. Trust us, it’ll happen more often than you think.
3. NPC Insults (Drink 3 Sips)
Whenever Brick, Mordecai, or Tiny Tina throws shade your way, grab your drink and take 3 sips. Let the roast session begin.
4. Dice Rolls (Drink According to the Roll)
When a D20 is rolled in the game for loot or story progression, you drink the amount shown on the dice. Roll a natural 20? That’s a shot for everyone—celebrate like a true hero!
5. Dragon Fight (Finish Your Drink)
Facing down a dragon is no easy task. Anytime you encounter a boss with “dragon” in the name, it’s time to chug the rest of your drink. Gotta build that liquid bravery!
Drinking Rules for Tiny Tina’s Wonderlands
As Tiny Tina’s Wonderlands cranks the D&D mayhem up a notch, so do the drinking rules. With more customization, multiclassing, and random encounters, the game offers endless opportunities to mix a little gaming with your favorite beverage.
1. Multiclass Mayhem (Drink 1 Sip)
Once you unlock multiclassing, take a celebratory sip for your new powers. Every time you switch classes, it’s another sip to welcome the chaos.
2. Spellcasting Chaos (Drink 2 Sips)
In Wonderlands, magic is everywhere. When a spell goes wrong or fails spectacularly (which it will), you owe the game two sips. Think of it as paying homage to the gods of RNG.
3. Tiny Tina’s Commentary (Drink 3 Sips)
Tiny Tina is your unpredictable dungeon master, and every time she throws an unexpected plot twist or commentary your way, take 3 sips. The more ridiculous the twist, the more you’ll need the drink.
4. Overworld Encounters (Drink 4 Sips)
Wandering through the Overworld and stumble into a random encounter? That’s 4 sips! Whether it’s a new location or a surprise boss fight, you’ve earned those sips for your exploration.
5. Full Party Wipe (Finish Your Drink)
If your whole team wipes, the game’s over—at least for your drink. Everyone has to finish their beverage, mourn their loss, and get ready to respawn.
Bonus Drinking Rules for Both Tiny Tina Games
- Loot Drop Chaos (Drink 1 Sip):
Anytime a rare weapon or spell drops, take a sip to celebrate your newfound loot. If it’s a legendary, that’s two sips—because legendaries deserve respect! - Summoning the Skeleton Army (Drink 3 Sips):
Skeletons are everywhere in these games. Anytime you’re swarmed by them, it’s 3 sips for their spooky persistence. - Bard Song (Take a Shot):
Anytime someone (or Tiny Tina) starts singing or bursts into a song, that’s an automatic shot for everyone. Bonus points if you sing along!
Final Thoughts: Tiny Tina’s Chaotic DND Adventure
Whether you’re a D&D fan or a Borderlands enthusiast, mixing Tiny Tina’s Wonderlands and Assault on Dragon Keep with a drinking game is a match made in chaotic, RPG heaven. The unpredictable nature of the games, combined with these drinking rules, guarantees that every gaming session will be wild, hilarious, and possibly a little tipsy.
Grab your dice, your controller, and your drink of choice—it’s time to dive into the world of Tiny Tina’s D&D-inspired chaos, one sip at a time.