Impractical Jokers is practically built for a drinking game. From Sal’s laugh-out-loud fears to Joe’s fearless pranks, each moment is a potential drinking trigger. Buckle up for an Impractical Jokers drinking game that’s as wild, creative, and hilariously awkward as Sal trying to hold a ferret.
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Impractical Jokers Drinking Game Rules
Basic Rules for Beginners
If you’re new to the game or hosting for first-timers, start simple. Here are some easy-to-follow rules:
- Take a sip every time someone says, “Here we go.”
- Take two sips if Sal screams or looks genuinely terrified.
- Finish your drink if a Joker refuses to complete a challenge.
- Bonus Rule: Anytime a stranger hilariously calls out a Joker’s antics, raise a toast!
Advanced Rules for Seasoned Fans
For those who’ve seen every episode twice, kick it up a notch:
- Take a sip every time Q’s laugh gets uncontrollably loud.
- Chug your drink if Joe says something wildly inappropriate with a straight face.
- Penalty Rule: If you predict the wrong loser of a challenge, take two penalty sips!
- Wildcard Rule: Add a custom rule for your favorite Joker’s quirks.
Best Episodes for Playing the Drinking Game
Not all “Impractical Jokers” episodes are created equal—some are absolute goldmines for drinking game fun! Here’s a list of the top episodes to kickstart your game night:
- “The Permanent Punishment” (Season 3, Episode 26)
- Why it’s perfect: Murr’s punishment of getting a tattoo is iconic. Every cringe-worthy moment is an opportunity to sip!
- Rule Suggestion: Drink every time Murr tries to argue or reason with someone during his punishment.
- “Down in the Dump” (Season 6, Episode 2)
- Why it’s perfect: Sal faces his worst fear—cats!
- Rule Suggestion: Take two drinks every time Sal screams or visibly panics.
- “Everything’s Just Rosie” (Season 8, Episode 9)
- Why it’s perfect: Joe interacting with strangers is a masterpiece of awkwardness.
- Rule Suggestion: Sip when Joe’s antics leave a stranger utterly confused.
- “The Scoopski Potatoes” (Season 9, Episode 1)
- Why it’s perfect: Need we say more?
- Rule Suggestion: Shout “Scoopski Potatoes!” every time Joe says it—and take a drink for missing the timing.
Celebrate Each Impractical Joker’s Quirks
Turn the Jokers’ unique personalities into wild, laugh-out-loud mini-games! From Murr’s makeover antics to Q’s love of conspiracies, these character-themed challenges add a personalized twist to your drinking game. Let’s dive in and bring their quirks to life!
“Murr Makeover” Mini-Game
When Murr appears on-screen, it’s time for a makeover!
- Each person grabs a random accessory (hat, scarf, sunglasses) and puts it on every time Murr gets flustered or embarrassed.
- Forget to add an accessory? That’s two sips for you!
- By the end of the episode, everyone looks as wild as one of Murr’s wigs.
The “Scoopski Potatoes” Challenge
Inspired by Joe’s iconic phrase, here’s how it works:
- Whenever Joe says something outrageous or over-the-top, grab a small snack (chips, popcorn, etc.) and yell, “Scoopski Potatoes!”
- If someone misses their chance to shout, they chug their drink.
- Bonus: Create a point system and declare a “Scoopski Champion” at the end of the night.
The “Sal’s Phobias Drinking Dare”
Whenever Sal’s irrational fears come into play (cats, heights, germs), take it to the next level:
- Everyone pretends to have the same fear for 2 minutes (e.g., screaming if a picture of a cat appears).
- If someone breaks character, they take two drinks.
- If Sal wins a challenge, everyone celebrates with a big gulp (it’s rare—might as well savor it).
Q’s Conspiracy Capers
Q’s love for wild theories and offbeat observations makes him the perfect spark for a mystery game.
- Every time Q mentions something oddly specific or goes off on a tangent, someone must create a “conspiracy theory” about the episode. For example: “The strangers in this prank are secret agents monitoring the Jokers!”
- The most outrageous theory wins, and the loser (judged by group vote) takes three sips.
- Bonus Rule: If Q wears anything with a hidden nerdy reference (like his Star Wars gear), everyone must toast to his inner geek.
Which Joker Are You? Take the Quiz and Compete
Ever feel like you share a special bond with one of the Jokers? Now’s your chance to find out! Take this quick quiz to see which Joker matches your vibe, and then add a competitive twist to make your drinking game even more fun.
A Joker Personality Quiz
Ever wondered which Joker you resemble? Take this quick quiz to find out, then add a personal twist to the drinking game!
Question 1: How do you handle awkward situations?
- A) Laugh it off (Joe)
- B) Try to charm your way out (Q)
- C) Panic and retreat (Sal)
- D) Power through with a forced smile (Murr)
Question 2: What’s your go-to prank style?
- A) Over-the-top chaos (Joe)
- B) Subtle but clever jabs (Q)
- C) Playing the victim (Sal)
- D) Elaborate schemes (Murr)
Results:
- Joe: You thrive on fearless absurdity. Assign yourself a bonus rule to drink every time someone else laughs at your antics!
- Sal: You’re the lovable scaredy-cat. Drink every time you flinch or someone picks on you.
- Q: You’re the sarcastic observer. Sip whenever someone else is genuinely confused.
- Murr: You’re the rule-follower who gets punished. Take an extra sip every time someone else skips a challenge.
Turn the Game Into a Competition
Add an extra layer of hilarity by turning the drinking game into a competitive showdown!
- Scoring System:
- +1 point for predicting the loser of a challenge.
- +2 points for correctly guessing a punishment’s outcome.
- -1 point for missing a drink cue or forgetting a rule.
- Prizes and Penalties:
- Winner: Crown them the “Joker King” with a homemade sash or goofy tiara.
- Loser: Make them recreate a Joker punishment, like posing awkwardly for a group photo.
- Team Play:
- Split into “Team Sal,” “Team Q,” etc.
- Team members drink whenever their Joker wins a challenge or loses spectacularly.
Dad Joke Duel: Impractical Jokers Edition
Why not combine the hilarity of Impractical Jokers with the groan-worthy charm of dad jokes? This mash-up drinking game adds an extra layer of laughs (and maybe some eye-rolls) to your game night. Here’s how to play:
How to Play the Dad Joke Duel
The Joke-Off Challenge
- At the start of each episode, pick two people for a “Dad Joke Duel.”
- Each person takes turns telling a dad joke while keeping a straight face.
- Anyone who laughs takes one sip; if the joker laughs at their own joke, they take two sips!
- Example Jokes:
- Why did Murr bring a pencil to the challenge? Because he wanted to draw some attention!
- What’s Sal’s favorite drink? Scaredy-cider.
Spot the Dad Joke
- Whenever a Joker makes a pun or joke that feels like a dad joke on the show, the first person to shout “Dad Joke!” assigns a drink to someone else.
- Miss your chance to call it? Take two sips!
Punishment Puns
- During punishments, everyone must create a quick dad joke based on the scene.
- Example: If Murr is stuck in an embarrassing costume, say: Looks like Murr is the ‘butt’ of the joke today!
- Best joke (decided by group vote) skips a drink; worst joke takes a big sip.
When to Drink in Dad Joke Duel
- A joke completely flops (cue awkward silence).
- Joe makes a pun so bad it’s genius.
- Sal reacts to a joke with his classic “Oh my God!”
- Q loses a challenge and adds his own sarcastic spin on it.
Adding Dad Joke Props
Amp up the fun with props!
- Bring a joke book and use it for inspiration during the duel.
- Create a “Dad Joke Crown” for the best joke teller, complete with cheesy phrases like “#1 Pun Master.”
- Have a groan-o-meter scorecard to rate each joke.
There you have it: the ultimate way to combine the absurdity of “Impractical Jokers” with the camaraderie of a drinking game. Whether you stick to the basic rules or spice things up with custom challenges, this game guarantees an epic night of laughs, surprises, and good vibes.