The Golf card game is a fun and easy-to-learn game that can be enjoyed by players of all ages. Just like the sport of golf, the objective is to finish with the lowest score possible. Played with a standard deck of cards, this game is great for casual family game nights or friendly competitions.
Whether you’re new to Golf or looking to refine your strategy, this guide covers everything from basic rules to advanced tips. We’ll also explore different variations of the Golf card game and even share cool theme ideas to help you get started.
Table of Contents
What is the Golf Card Game?

The Golf card game is a turn-based game where players try to minimize their total score by strategically swapping out high-value cards for lower ones. The game is often played over multiple rounds, with the winner being the player with the lowest cumulative score.
The game is easy to pick up but offers enough strategy to keep it engaging. It’s popular in both casual and competitive settings and can be played with a regular deck of cards or special Golf-themed decks designed specifically for the game.
Looking for a different kind of “Golf” game?
If you landed here hoping for a boozy twist on golf, check out our guides to the Golf Drinking Game to play at home or the classic Pub Golf challenge. But if you’re here for the card game kind of golf—don’t worry, you’re still in the right place (and no one’s stopping you from adding a few drinks to this version too).
How to Play Golf Card Game

Setup & Objective
- Players: 2-6 players
- Deck: 52-card deck for 2-3 players, and double-deck 104 cards) for 4-6 players
- Goal: Achieve the lowest score over multiple rounds
- Game Length: Typically played over nine rounds, similar to nine holes in golf
Each player is dealt six cards in a 2×3 grid, face down. Players are only allowed to look at two of their cards at the start of the game. The remaining deck forms a draw pile, with the top card placed face-up next to it to start the discard pile.
Six-Card Golf (Standard Version) Gameplay
- Dealing the Cards
- Each player receives six face-down cards in a 2×3 grid.
- Players can look at two of their cards before the game starts but must keep them face down afterward.
- The remaining deck forms a draw pile, with the top card placed face-up next to it to start the discard pile.
- Taking Turns
- Players take turns drawing from either the deck or the discard pile.
- On a player’s turn, they must draw one card from either the deck or the discard pile. They can choose to:
- Swap the drawn card with one of their face-down cards, placing it face-up.
- Discard the drawn card and flip one of their face-down cards face-up.
- Revealing Cards
- A round ends when one player flips all of their cards face up.
- Other players get one last turn before scoring the round.
- Scoring System
- The goal is to have the lowest total score.
- Aces = 1 point
- Twos = -2 points (valuable for lowering scores)
- Number cards (3-10) = Face value
- Jacks and Queens = 10 points
- Kings = 0 points (ideal for minimizing score)
- Additionally, pairs of equal-value cards in the same column cancel each other out, scoring zero points for that column.
- The goal is to have the lowest total score.
- Winning the Game
- After nine rounds, the player with the lowest cumulative score wins.
Best Strategies & Tips to Win
1. Keep Low-Value Cards
Since the goal is to achieve the lowest score, prioritize swapping out high-value cards for lower ones, especially Kings, which are worth zero points.
2. Use the Discard Pile Wisely
Observing which cards your opponents take from the discard pile can help you anticipate their moves and plan accordingly.
3. Remember Opponents’ Moves
Tracking which cards players are keeping or replacing gives you insight into their strategy, helping you make better decisions on your turn.
4. Timing When to End the Round
If you believe you have a strong hand, flipping all your cards early can put pressure on other players to complete their turns quickly, possibly leading them to make mistakes.
Diverse and Exciting Variations of the Golf Card Game

The Golf card game comes in multiple variations, each with its own set of rules and strategies. While the core objective of achieving the lowest score remains the same, different versions introduce unique layouts, additional rules, and new scoring methods to keep gameplay fresh and exciting.
4 Card Golf Card Game Rules
A faster-paced version using a 2×2 grid instead of a 2×3 grid. This version leads to shorter rounds but requires the same strategic thinking.
Number of Players: 3-7
Deck Used: Standard 52-card deck
Objective: Achieve the lowest total score by replacing high-value cards with lower-value ones.
Four-Card Golf Setup:
- Each player is dealt four face-down cards, arranged in a 2×2 grid in front of them.
- Players may look at two of their four cards before play begins but must not reveal them to others.
- The remaining deck forms the draw pile, with the top card placed face-up to start the discard pile.
Four-Card Golf Gameplay:
- The game follows the same turn sequence as Six-Card Golf.
- On a turn, a player can:
- Draw a card from either the deck or the discard pile.
- Swap it with one of their four face-down cards (placing the replaced card in the discard pile).
- Discard the drawn card without swapping, in which case they may turn one of their face-down cards face-up.
- A round ends when a player “knocks” instead of taking a normal turn. Knocking signals the last round of play, and all other players get one final turn before scoring.
Four-Card Golf Scoring:
- Aces = 1 point
- Twos = -2 points
- 3-10 = Face value
- Jacks and Queens = 10 points
- Kings = 0 points (best card to have)
- A pair of identical cards in a column scores 0 points (instead of summing their values).
Since players only have four cards, each decision is critical, and rounds are much faster than in Six-Card Golf.
9 Card Golf Card Game Rules
In this variation, each player has a 3×3 grid of cards. This format increases complexity and adds more room for strategy.
Number of Players: 2-6
Deck Used: One deck for 1-3 players, two decks for 4+ players
Objective: Reduce the total score while managing a larger grid of cards.
Nine-Card Golf Setup:
- Each player is dealt nine face-down cards in a 3×3 grid.
- Players may look at three of their nine cards before play begins.
- The remaining deck serves as the draw pile, with the top card placed face-up to start the discard pile.
Nine-Card Golf Gameplay:
- The game follows the same basic turn sequence as Six-Card Golf.
- Players take turns drawing and swapping cards to improve their grid.
- The round ends when one player has all nine cards face-up, at which point all other players get one last turn.
Nine-Card Golf Scoring:
- Aces = 1 point
- Twos = -2 points
- 3-10 = Face value
- Jacks and Queens = 10 points
- Kings = 0 points
- Three-of-a-kind in a column scores zero (instead of summing their values).
Optional Rules for Nine-Card Golf:
- Horizontal and diagonal lines of three matching cards also score zero.
- Jokers are introduced and valued at -4 points (adding an extra layer of strategy).
- Any adjacent pair of identical cards (horizontal or vertical) scores zero instead of summing their values.
- If a player forms a 2×2 square of identical cards, the entire block counts as -25 points (a powerful but risky move).
- Instead of drawing a new card, players may flip one of their own face-down cards on their turn.
- The game may be extended until a player exceeds 100 points instead of the standard 50-point limit.
Nine-Card Golf introduces more complexity due to the larger grid and additional opportunities for strategic pairing.
Eighteen-Hole Golf Card Game Rules
Instead of the standard nine rounds, this version is played over eighteen rounds, mimicking a full golf course.
- Played as an extended version of Six-Card Golf.
- Instead of nine rounds (“holes”), players play eighteen rounds, making for a longer and more strategic game.
- The scoring and rules remain unchanged.
This version is ideal for those looking for a more competitive and strategic experience.
Cambio (Cabo) – A Power Card Variant
Cambio (also known as Cabo, Pablo, or Cactus) is a variant of Golf that introduces special power cards to modify the gameplay.
Unique Features:
- Players use a 52-card deck with Jokers.
- Players are dealt four face-down cards in a 2×2 grid.
- When a power card is drawn, players can either use it for its numeric value or activate its special ability.
Common Power Cards:
- Jack – Peek at one of your own face-down cards.
- Queen – Look at an opponent’s card.
- King – Swap one of your own cards with an opponent’s.
- Joker – Rearrange your opponent’s cards without revealing them.
These power cards add a bluffing and memory element to the game, making it more dynamic than traditional Golf.
Golf Solitaire

A single-player version of the game where the goal is to remove cards in sequence, similar to classic solitaire games.
Objective
The goal of Golf Solitaire is to clear all cards from the tableau by moving them to the foundation pile using sequential card values. The game is won when no cards remain on the tableau.
Setup
- Deck: Standard 52-card deck (Jokers are not used).
- Tableau: Deal seven columns of five face-up cards each (a total of 35 cards).
- Stock Pile: The remaining 17 cards form the draw pile, which is placed face-down.
- Foundation Pile: Starts empty. Cards from the tableau are moved here based on sequential order.
Gameplay Rules
- Moving Cards to the Foundation Pile
- Only the topmost card of each tableau column is available for play.
- A card can be moved to the foundation if it is one rank higher or one rank lower than the current top card of the foundation.
- The suit does not matter (e.g., a 6 of Hearts can be followed by either a 5 or a 7 of any suit).
- Using the Draw Pile
- If no available moves exist, the player may draw a card from the stock pile to continue the sequence in the foundation.
- Once all stock cards are used, and no valid moves remain, the game ends.
- Winning the Game
- The player wins if all 35 tableau cards are moved to the foundation before running out of stock pile cards.
- The player wins if all 35 tableau cards are moved to the foundation before running out of stock pile cards.
- Losing the Game
- If no valid moves are available and the stock pile is empty, the game is lost.
Golf Solitaire is a fun and challenging game that requires a mix of foresight and quick decision-making. With practice, players can improve their win rate by mastering card sequencing strategies.
Golf Card Game vs. The World: A Hilariously Biased Comparison

So you’ve stumbled into the chaotic world of card games, and now you’re wondering where Golf fits in among its cousins like Rummy and Solitaire. Buckle up, friend—this is going to be a tour through the dysfunctional family reunion of card games, where everyone’s just a little too competitive and someone’s definitely cheating with an extra card up their sleeve.
🎯 Golf: The Chill, Sneaky Saboteur of Card Games
Golf is like that quiet friend who seems harmless until you realize they’ve been subtly destroying your score for the last six rounds. The goal? Get the lowest score possible. Like actual golf, but with fewer plaid pants and emotional breakdowns.
You draw, you discard, you peek, you swap cards like a card shark at a Vegas table… except you’re at your kitchen table and Grandma’s already suspicious.
♠️ Rummy: The Spreadsheet Nerd Who Loves Organization
Ah, Rummy. The game that’s all about collecting matching sets and runs like you’re building a perfectly color-coordinated closet. Rummy players are the people who alphabetize their spice racks and cry when someone mixes the reds with the blacks.
Strategy? Yes. Planning? Absolutely. Luck? Sure, but mostly in the “I hope no one takes the card I need or I’m flipping this table” kind of way.
Compared to Golf, Rummy is like playing chess in card form—if your chess pieces were constantly being stolen by the person to your left.
🃏 Solitaire: The Lonely Genius Who Doesn’t Need You Anyway
Solitaire is the introvert of the group. You don’t need friends. You don’t need competition. All you need is a deck of cards and a mild existential crisis.
It’s just you versus your own terrible decisions from ten moves ago. There’s no one else to blame but yourself (and let’s be real—that’s kind of the worst).
Where Golf is a chaotic group hang, Solitaire is a solo therapy session with cards and a soundtrack of your own sighs.
Key Differences in Strategy and Gameplay
Game | Strategy Style | Gameplay Vibe | Risk of Table Flipping |
Golf | Sneaky, low-key sabotage | Chill until someone flips a 10 | Moderate, with giggles |
Rummy | Organized chaos | Brainy with a side of betrayal | High |
Solitaire | All you, all the time | Meditative self-doubt | Low, but emotional |
Which Card Game is Best for You?
- Casual Players – Golf is your jam. It’s easy to learn, fast-paced, and just the right amount of chaos to keep you entertained while still holding a snack in one hand.
- Strategic Players – Rummy is calling your name. If you enjoy plotting five moves ahead and love a good mental challenge (and don’t mind being a little dramatic about it), Rummy’s your card soulmate.
- Solo Fun Player – Solitaire, obviously. Perfect for when you want to play cards but also want everyone to leave you alone.
Best Accessories and Themed Decks for Golf Card Game

Whether you’re a casual card-flipper or a full-blown Golf card game addict (we see you), the right gear can take your game night from “meh” to “legendary.” So grab your beverage of choice, and let’s talk accessories that’ll make your game feel less like game night… and more like the Met Gala of Card Games.
Decked Out: Best Playing Card Decks for Golf
Let’s face it—those crusty old cards with the coffee stains and questionable smells? It’s time to upgrade.
1. Standard Decks (AKA the Vanilla of Card Games)
- Reliable, affordable, and great for purists who don’t need frills.
- Just make sure the 7 of Clubs isn’t worn down from Aunt Karen’s “lucky shuffle.”
2. Themed Decks
- Want to play with Star Wars characters? Shakespearean insults? Cats dressed as sushi chefs? THERE’S A DECK FOR THAT.
- These are perfect for adding a little spice (and occasional confusion) to your Golf game.
3. Jumbo Playing Cards
- Great for kids, seniors, or anyone whose eyesight is hanging on by a thread.
- Also fun if you want your game to feel like a magic show. “Is this your card?” Yes, I can see it from across the room.
4. Waterproof Cards
- Spills? Poolside? Wine-fueled game nights? No worries.
- These bad boys are made of plastic and can survive anything short of a lava pit. (And honestly, we haven’t tested that. Yet.)
Scorecards & Tracking Sheets
Let’s be real: remembering who won last round is a full-time job. And we don’t trust Carl to keep score honestly.
Printable Scorecards
- Track rounds, scores, and who owes who a snack for losing.
- Easily found online or DIY-able if you’re feeling crafty (or passive-aggressively want to highlight who keeps finishing dead last).
Tracking Sheets
- Perfect for Golf’s multi-round madness.
- Bonus points if you laminate one and use dry-erase markers like a card game CEO.
Pro Tip: Make a “Golf Game Night Kit”
- One or two fun decks
- A laminated scorecard
- Dry-erase markers
- Snacks (obviously)
- A designated “Trash Talk” trophy (optional… but highly encouraged)
Sure, you can play Golf with just a deck of cards and a dream… but why not throw in some flair? Whether it’s themed decks, waterproof warriors, or a gold-trimmed box that makes you feel like royalty—your card game deserves the glow-up.
Now shuffle up, score low, and play like a legend. Just… don’t let Carl touch the score sheet. We know what he did.