Get ready for a night filled with laughter, jump-scares, and a bit of liquid courage! If you’re a fan of multiplayer horror games, Lethal Company is already on your radar. Now, imagine ramping up the fun with a custom drinking game designed to make every terrifying moment even more intense. Welcome to the Lethal Company drinking game.
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What is Lethal Company?
Lethal Company is a horror game on Steam that immerses 2 to 4 players in a tense survival experience. Set in a dark, monster-filled facility, players must work together to complete missions and gather loot while evading monsters with unique detection behaviors. Each player takes on specific roles or tasks, relying on teamwork and clear communication to survive.
Why Turn Lethal Company into a Drinking Game?
Turning Lethal Company into a drinking game amps up the fun and camaraderie, adding a social element that makes every scare and mishap even more hilarious. Here’s why it works so well:
1. It Adds Humor to the Horror: Horror games are intense, but drinking rules turn scary moments into shared laughs.
2. It Encourages Teamwork and Lighthearted Bonding: Drinking games are about bringing people together, and Lethal Company already has a built-in teamwork element. Each player’s survival depends on the whole team, so every victory (or loss) is a shared experience.
3. Perfect for Halloween or Horror-Themed Parties: It’s a refreshing twist from traditional horror movies or haunted houses. Lethal Company, with its spooky setting and heart-pounding moments, fits perfectly with Halloween parties or horror game nights. Adding drinks gives friends an extra reason to gather, dress up, and get into the spirit of the game.
The Official Lethal Company Drinking Game Rules
Spice up your Lethal Company session with these drinking rules! From modded sessions to surviving a haunting, each prompt adds thrills to every victory, failure, and scare.
- Modded Session
Take 2 sips at the start of any modded session to get into character! - Reached 1000+ Quota
Toast and take 3 sips when your team reaches 1000+ quota — that’s a win worth celebrating! - Got Fired
Finish your drink if you get fired. It’s the ultimate penalty! - Most Paranoid Member Three Times in a Row
If the same player becomes the most paranoid three times, they owe a “chug” of 4 sips. - Survived a Haunting by the Girl
If you survive a haunting by the girl, take a victory sip and cheer with the team! - Died from Weather Conditions
If a player dies from harsh weather, they take 2 sips for ignoring the forecast! - Failed to Take a Bee Hive
A failed attempt at a bee hive means everyone takes 1 sip in solidarity for the wasted effort. - Killed Bracken
If you kill Bracken, take 3 celebratory sips to mark the accomplishment. - All Crew Killed by the Jester
If the Jester gets your whole team, everyone takes 3 sips for falling into the trap! - All Crew Killed by the Girl
If the girl gets the whole crew, everyone finishes their drink to honor the loss. - Killed a Crew Member
If you accidentally kill a teammate, take a remorseful 2 sips and apologize!
Boost Team Spirit Through Lethal Company Drinking Game
Playing Lethal Company is all about teamwork, survival, and, with a drinking game twist, some serious laughs! Here are key Lethal Company tips to improve your team’s strategy and ways to strengthen team spirit through shared, hilarious drinking prompts.
Lethal Company Tips
1. Stick Together
- Divide Tasks: Make sure each player has a clear role, like navigating, spotting threats, or handling specific items. This way, everyone knows their responsibility and has each other’s backs.
- Buddy System: Stick to your “buddy” to avoid getting lost or ambushed. Whenever your buddy is in trouble, it’s a prompt to act quickly — or in the case of the drinking game, take a solidarity sip together!
2. Communicate Clearly
- Use Clear Callouts: Keeping directions brief and clear (e.g., “Monster on left!” or “Exit’s in sight!”) can help keep the team alert and on the same page.
- Silent Signals: For added suspense, agree on hand signals or subtle cues for when to hide or move. This silent communication can make the game even creepier, and if anyone forgets or breaks character, that’s a prompt for a drink!
3. Manage Resources Wisely
- Conserve Flashlights: Flashlights are essential, but they can give away your location. Use them sparingly, and don’t leave anyone in the dark too long — they’ll be down for a drink if they do!
- Stay Stealthy: Whenever possible, stay quiet to avoid attracting monsters. Move slowly when you hear monster noises and avoid running. If anyone alerts a monster by running, they owe the group a drink!
4. Have a Game Plan for Each Level
- Scout Before You Sprint: Don’t rush into unknown territory. A quick scan can help identify safe spots or exits and avoid unnecessary monster encounters.
- Assign a Sacrifice: For extreme levels, agree on a “Sacrifice” player who will draw the monster’s attention. The sacrifice may owe the team a drink for their courage, but it keeps everyone else safe!
Firming Up Team Spirit Through Drinking Prompts
Playing a drinking game with Lethal Company can actually strengthen team spirit through shared, lighthearted moments that keep the tension fun. Here’s how:
1. Group Drinking Prompts for Team Bonding
- Take a Drink When You Save a Teammate
Anytime you help a friend escape or revive a teammate, everyone drinks in celebration. It’s a team win! - Sip in Solidarity for Lost Teammates
If a teammate is lost to a monster, everyone takes a sip to honor their sacrifice. This keeps the group in a “we’re all in this together” mentality. - Team Survival Toast
After surviving a particularly difficult level, have a team “survival toast” with a sip each. It’s a great way to relax for a moment and acknowledge everyone’s teamwork!
2. Hero Moments and Oops Moments
- Hero’s Reward
If someone pulls off a heroic save or makes a clever escape, they skip a drink while the rest toast to their brilliance. This can inspire everyone to step up and try for their own “hero moment.” - Oops Moment Penalty
For any big slip-ups (like dropping a critical item or leading the team into a monster), the responsible player takes an “Oops” sip. Teammates can bond over the fun and lighten up any missteps without hard feelings.
3. Custom Role Assignments for Extra Fun
- The Fearless Leader
Pick someone to act as the team’s “Fearless Leader,” giving them the power to assign drinks anytime they catch a teammate lagging or hesitating. The leader themselves must drink if they misguide the team or if their boldness backfires! - The Monster Whisperer
Another fun twist is to assign one player as the “Monster Whisperer.” Anytime they correctly predict monster movements or danger zones, they’re safe from drinks for that round. If they’re wrong, though, they owe two sips to the team.
With these game tips and drinking prompts, your Lethal Company experience will be a mix of intense strategy, teamwork, and tons of laughs! As the night goes on, you’ll find the balance between careful planning and spontaneous fun — making it a memorable, team-bonding adventure.
Halloween-Themed Lethal Company Drinking Game
Add a touch of Halloween magic (or madness!) to your Lethal Company drinking game! With spooky twists and chilling prompts, this Halloween edition is designed to make every monster encounter, scream, and sneaky escape even more entertaining. Here’s how to bring the thrills and chills to your game night.
1. Haunted Setup and Atmosphere
Create an eerie environment to fully immerse yourself in the Halloween spirit. Dim the lights, decorate with pumpkins, fake cobwebs, and spooky props, and queue up a horror soundtrack or sound effects for background noise.
Costume Bonus: If you’re up for it, have each player dress up! Add special rules for costumes that fit the horror vibe:
- Vampires: Can only drink “blood-red” drinks (red wine, cranberry juice cocktails, etc.), and if they go without their “fangs” (fake vampire teeth), they owe a sip.
- Ghosts: If a ghostly player scares anyone with a surprise jump-scare, they’re excused from one sip. If they fail to scare anyone, they owe the group a drink.
- Werewolves: Every time they howl (or scream) in fright, they take a sip as a “Howl Penalty.”
2. Halloween-Themed Monster Rules
Give each monster its own Halloween drinking rule for added thrills!
- Forest Giants – The “Pumpkin Giants”
- Rule: If you spot a Forest Giant (now called the “Pumpkin Giant” for Halloween!), everyone must freeze and hold their drink as though “petrified.” If anyone moves or spills, they owe a sip to the group.
- Extra Rule: If the “Pumpkin Giant” catches anyone, that player takes an additional two sips for getting spooked!
- Hoarding Bugs – The “Candy Thieves”
- Rule: Each time a Hoarding Bug (renamed to “Candy Thief”) snatches an item, everyone shouts “Trick or Treat!” as a toast and takes a sip.
- Bonus Rule: If anyone manages to stop a Candy Thief from snatching loot, everyone else owes them a “treat” sip to thank them for their vigilance.
- Old Birds – The “Bats”
- Rule: Anytime the Old Bird (now dubbed the “Bat”) appears, players must crouch or “duck” to avoid detection. If anyone stands up or gets spotted by the Bat, they owe two sips for blowing cover.
3. Spooky Gear and Loadout Rules
Each item in the game can add a Halloween twist to your strategy and drinking game prompts.
- Flashlights – Jack-o’-Lanterns
- Rule: Anytime someone accidentally leaves their “Jack-o’-lantern” (flashlight) on and alerts a monster, they owe the team a sip for the “ghastly oversight.” If someone uses it to save a teammate, everyone else cheers them with a sip.
- Stun Grenades – Witch’s Potions
- Rule: The “Witch” (whoever has the stun grenades) must drink every time they throw one, as it “drains their magical powers.” If they save the team, everyone else toasts to their heroism with a sip.
- Shovels and Signs – Tombstones and Crosses
- Rule: Anytime a player uses a “Tombstone” (shovel) or “Cross” (stop sign) to fend off smaller creatures, they’re excused from a sip. But if they drop it or miss, they owe the team a sip as a “ghostly penalty.”
4. Halloween-Themed Team Roles and Prompts
Strengthen team spirit and Halloween vibes with special roles and shared sips.
- The “Witch”
- Designate one player as the “Witch” who can assign sips when they catch teammates in a spooky mistake (like dropping an item or forgetting to crouch). If the Witch herself messes up, though, she owes a double sip for “failing her craft.”
- The “Zombie”
- Assign one player as the “Zombie” — they must remain silent for an entire round. If they accidentally speak, they owe the group a drink. If they succeed, everyone else owes them a “silent salute” sip.
5. Halloween Drinking Game Bonus Rounds
Add these spooky rounds for more Halloween spirit and unexpected fun!
- Trick or Treat Round
- Once per game, everyone draws a card (or takes a coin flip) for a “Trick” or “Treat.” A “Trick” means the player must take an extra sip whenever they’re prompted for the rest of the round. A “Treat” lets them skip one drink penalty of their choice.
- Monster Mash Round
- Cue up a Halloween song (like “Monster Mash”) and play it in the background. During this round, everyone has to take a sip anytime they hear a monster roar or creepy sound in the game. When the song ends, the round is over.
- Pumpkin Hunt
- Hide small pumpkin decorations around the play area. If someone spots a pumpkin (or has a “pumpkin sighting” in the game), they call it out, and everyone takes a sip.
Enjoy these Halloween drinking prompts and turn Lethal Company into a spine-chilling, laughter-filled adventure brimming with scares and unforgettable moments. So gather your squad, pour some Halloween-themed drinks, and let the haunted gameplay begin!