You’re at a party, drinks are flowing, and someone shouts, “Let’s play a drinking game!”—but who has time for complicated rules or setup? You need something fast, fun, and instantly chaotic. These quick drinking games take seconds to explain, require zero prep, and guarantee wild laughs (and drinks). Get ready for the best rapid-fire games, including some completely original, hilariously unhinged twists!
Table of Contents
Top 10 Quick Drinking Games for Any Occasion

Classic No-Equipment Drinking Games
1. Never Have I Ever (Drunk Mode)
The classic drinking game where one person says, “Never have I ever…” followed by something they’ve never done. Everyone who has done it drinks.
Drunk Mode Twist: Every time a player drinks, they must add their own ridiculous rule for the next round (e.g., “You must speak in an accent,” “You have to close one eye while drinking”). By round five, this game turns into a mess of pirate voices and people awkwardly covering their eyes while sipping their drinks.
2. Power Hour (With a Sabotage Rule)
Every minute, each player takes a sip of their drink. This continues for 60 minutes straight—sounds easy, but the steady pace catches up quickly!
Sabotage Rule: Before the game starts, players write down ridiculous challenges (e.g., “Sing your next sentence,” “Take a sip with no hands,” “Do five jumping jacks first”). Every five minutes, one random challenge is drawn, and all players must complete it before taking their next sip.

Bonus Game: Looking for a themed version? Try Jack Bauer Power Hour—inspired by the action-packed show 24! The game follows the same rules as Power Hour, but each minute represents one minute in Jack Bauer’s life during an episode. Expect action-packed mini challenges like holding a plank, yelling into an imaginary phone, or interrogating a friend.
3. Kings (Lightning Round Edition)
A speed-run version of the classic card game. Players take turns drawing a card from a small selection (instead of a full deck). Each card represents a different action (customizable rules apply).
- 2 → You (choose someone to drink)
- 4 → Floor (last to touch the floor drinks)
- 7 → Heaven (last to raise their hands drinks)
- King → Rule Maker (the player who draws a King makes a new rule)
Play continues until all cards are drawn—or until chaos takes over!
4. Cheers to the Governor (With a Betrayal Rule)
A counting game where every multiple of 7 (or any chosen number) must be replaced with “Cheers to the Governor.” If a player messes up, they drink and the count resets to 1. Every time the group successfully reaches 21, they can add a new rule to the game.
Betrayal Rule:
- Secret Saboteur: Before the game starts, one or two players are assigned as “Betrayers” (secretly). Their goal is to subtly mess others up without getting caught (e.g., coughing to distract, fake correcting someone, or whispering the wrong number).
- Accusations Allowed: If a player suspects a Betrayer, they can call them out. If correct, the Betrayer drinks twice and is revealed. If incorrect, the accuser drinks twice instead!
- Betrayers Win If: They make enough people mess up before reaching 21.
- Regular Players Win If: They reach 21 and expose all Betrayers.
2-Player Quick Drinking Games
5. Flip Cup 1v1 (Sudden Death Mode)
Each player has a cup of beer. Drink it, place the cup on the table, and try to flip it upside down using one finger. The first to successfully flip their cup wins.
Sudden Death Mode: If both players land their flips on the same try, they must immediately drink again and repeat. This continues until someone fails first.
6. Drunk Coin Toss (With a Double or Nothing Rule)
A simple heads-or-tails coin flip game. Guess wrong? Drink.
Double or Nothing Rule: If the losing player calls “double or nothing” before drinking, they get another flip. If they win, they skip the drink. If they lose again, they take two drinks instead.

Bonus Game: Heaven & Hell – Try this online coin-flipping game that decides your fate. Flip “Heaven” for a fun, lucky reward. Flip “Hell” and face a risky challenge or punishment. One toss could bless you—or doom you!
Super Fast Party Drinking Games
7. Shot Roulette (Mystery Shot Edition)
Players spin a bottle. Whoever it lands on takes a shot.
Mystery Shot Edition: Instead of plain alcohol, mix random ingredients into different shot glasses. One shot is normal, but the rest are weird combinations like tequila and pickle juice or rum with hot sauce. No one knows what they’re getting until it’s too late.
8. Buzz (Confession Mode)
Players count up from 1, but anytime a number is a multiple of 7 or 11, they must say “Buzz” instead.
Confession Mode: If someone says a wrong number, they must take a drink and reveal something embarrassing from their past before play continues. If they refuse to confess, they take two drinks instead.
Quick Drinking Games Without Cards or Props
9. The Name Game (Celebrity Scandal Version)
Inspired by the Harmon Killebrew drinking game. Players take turns saying the name of a famous person (e.g., “Harmon Killebrew”). The next player must say a name that starts with the last letter of the previous name (e.g., “Kris Bryant”).
Celebrity Scandal Version: If a player names a celebrity who has had a public scandal (e.g., “Kanye West”), they have to explain the scandal before the next person plays. If they can’t, they drink.
10. Rhyming Challenge (Drunk Rap Battle Edition)
The group picks a starting word (e.g., “beer”), and players take turns saying words that rhyme. No repeats allowed. If a player can’t think of a rhyme in time, they drink.
Drunk Rap Battle Edition: Instead of one-word answers, players must say their rhyme in the form of a rap line. If their rhyme is weak or the group doesn’t approve, they drink.
10 Wildly Unhinged and Quick Drinking Games
If you’re tired of the same old drinking games, it’s time to take things up a notch. These completely original, ridiculous, and custom-made drinking games are designed for ultimate chaos, fast-paced fun, and stories you’ll (hopefully) remember the next day.
1. Spin, Sip, or Sabotage

A fast-paced, unpredictable game where anything can happen.
- Players sit in a circle and take turns spinning a bottle.
- Whoever it lands on has three choices:
- Spin Again (risking another crazy outcome)
- Sip (take a drink)
- Sabotage (force someone else to spin and suffer the consequences)
- The catch? Every spin results in a random challenge written down at the beginning of the game (e.g., “Do 10 jumping jacks before drinking,” “Talk in an accent for the next 3 minutes,” “Chug a drink without using your hands”).
- If a player refuses a challenge, they must take a double shot instead.
2. Drunk Detective: The Imposter Among Us
Think you can lie under pressure? Let’s find out.
- One person leaves the room while the rest of the group secretly chooses an Imposter.
- The person returns and starts asking YES/NO questions (e.g., “Is the Imposter wearing glasses?” “Is the Imposter drinking beer?”).
- The goal? Identify the Imposter before five questions are up.
- If the guesser is right, the Imposter must take three drinks. If they’re wrong, they take three drinks instead.
- For an extra challenge: The Imposter must do their best to act suspicious but not too obvious.
3. Lightning Round: Drink & Think
A fast-paced challenge that tests your brainpower while drinking.
- Players stand in a circle and take turns naming items from a chosen category (e.g., “Types of liquor,” “Famous actors,” “Animals that start with B”).
- The catch? You only have three seconds to answer—mess up, and you drink.
- If you repeat an answer or hesitate too long, you must take two drinks and start a new category.
- The game keeps going until everyone is either too tipsy to think or one player dominates the competition.
4. The Floor is Actually Lava: Drunk Ninja Mode
The childhood game, but much more dangerous and much more drunk.
- At any point, any player can randomly shout, “THE FLOOR IS LAVA!”
- Everyone must immediately jump onto furniture or find something to climb on.
- The last person to react? They drink.
- If you knock over someone’s drink in your panic? You drink two.
- If you fall off your perch within 10 seconds? You drink again.
- No one can call “lava” twice within a five-minute span—otherwise, things get really messy, really fast.
5. Say My Name, Say My Name (Or Drink)
Forgetting names is one thing. Forgetting names while drunk? A disaster waiting to happen.
- The first round starts simple: everyone introduces themselves with their name.
- The second round? You must call people by their name before you can drink.
- The third round? Add a random adjective before every name (e.g., “Drunken Dan,” “Hilarious Hannah”).
- If you mess up someone’s name, call them the wrong thing, or hesitate—you drink.
- If someone calls you by the wrong name, you get to assign them a drink.
6. The “I Bet You Won’t” Challenge
A game of dares, bluffs, and overconfidence.
- Players take turns challenging each other with outrageous dares (e.g., “I bet you won’t shotgun your drink,” “I bet you won’t wear socks on your hands for the next 10 minutes”).
- If the challenged player refuses, they must drink.
- If they accept, the challenger drinks instead.
- The twist? Each dare must get progressively worse—start easy, but by round three, people should be terrified.
- No repeating dares. If you can’t come up with something new, you drink.
7. The Silent Disco: No Talking Allowed
A game that gets funnier the longer you play.
- Set a 10-minute timer.
- No talking allowed—only hand gestures and exaggerated facial expressions.
- If you break the silence? You drink.
- Want to mess with someone? Make them laugh, trick them into talking, or set up ridiculous signals.
- If multiple people break the rule at the same time, everyone drinks.
8. The Five-Second Chug Rule
The game where hesitation = disaster.
- Players take turns asking YES/NO questions to anyone in the group.
- The person being asked must answer within five seconds—if they hesitate, they drink.
- If they answer too fast and the group thinks they weren’t honest, they drink twice.
- Questions must get progressively harder (e.g., “What’s your biggest regret?” “Who in this room do you think would get arrested first?”).
- If you refuse to answer? Finish your drink.
9. Reverse UNO: The Challenge Edition

- Try this chaotic twist on Drunk UNO: One player starts by creating a drinking rule (e.g., “Take a sip every time someone laughs” or “No saying the word ‘drink’”).
- If a player breaks a rule, they must drink.
- The twist? Anyone who drinks gets to make up a NEW rule.
- As the game continues, rules start stacking up, making it harder and harder to remember them all.
- Within 10 minutes, chaos takes over as players struggle to follow 15+ ridiculous rules at once.
10. Drunk Dares: The Speed Round
A high-pressure drinking game that escalates way too quickly.
- A player picks someone and gives them a dare (e.g., “Text your ex,” “Do a terrible dance”).
- The dared player has five seconds to decide if they’ll do it.
- If they refuse? They drink.
- If they accept? The person who dared them must drink instead.
- If the dare is too weak, the group can vote to make it harder. If they do, the person who suggested the weak dare has to drink.
What’s the wildest drinking game you’ve ever played?
If you want a quick drinking game that gets chaotic fast, Shot Roulette (Mystery Edition) will keep things interesting. For those who love absurd rules, Cheers to the Governor (With a Betrayal Rule) is pure unpredictable fun. And if you just want something simple and silly, The Floor is Lava (Drinking Edition) will get the whole room involved.
Whatever game you choose, remember to drink responsibly, pace yourself, and have fun. What’s your go-to quick drinking game?