Monster Hunter Wilds has finally arrived, bringing new monsters, vast landscapes, and intense battles. But what if you could make the hunt even more thrilling? Enter the Monster Hunter Wilds drinking game—a fun way to turn every missed attack, faint, and clutch victory into a reason to drink.
Whether you’re hunting solo or with a group of friends, this drinking game adds an extra layer of chaos and camaraderie to your monster-slaying adventures. Just remember: drink responsibly, and don’t try to fight real monsters after a few rounds.
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Monster Hunter Wilds – A New Era of Hunting Begins

Capcom has once again set the gaming world on fire with Monster Hunter Wilds, the highly anticipated successor to Monster Hunter World and Monster Hunter Rise. This new installment promises a deeper, more immersive hunting experience with dynamic environments, new monster behaviors, and an evolved combat system. But does it live up to the hype? Let’s dive in!
Monster Hunter Wilds: What’s New?
Monster Hunter Wilds introduces a dynamic ecosystem where weather shifts in real-time, affecting both hunters and monsters. AI improvements make battles more unpredictable, while new traversal mechanics enhance exploration.
Is It Truly Open-World?
Unlike previous segmented maps, Wilds offers large, seamless environments without loading screens, making monster tracking more organic.
New Monsters & Weapons
Wilds brings fierce new creatures with unpredictable behaviors. Weapon updates include enhanced charge attacks for Great Swords, improved mobility for Dual Blades, and refined mechanics across all weapon types.
Gameplay & Best Weapons
The core hunting experience is smoother with better co-op matchmaking, adaptive AI, and environmental interactions. Top weapons include:
- Great Sword – Stronger charge attacks
- Dual Blades – Faster combos
- Bow – Versatile elemental damage
- Lance – Improved guard counters
Basic Rules for the Monster Hunter Drinking Game

These simple rules ensure that every hunt comes with a few good laughs and plenty of drinks.
Take One Sip if:
- Your Palico or Palamute does something hilariously useless in battle.
- A monster runs away mid-fight, and you have to chase it across the entire map.
- You forget to eat before the hunt and realize too late.
- Someone in your party gets carted (faints) once—yes, even if it’s you.
- You miss a clutch attack because the monster moved at the last second.
Take Two Sips If:
- A large monster ambushes your fight (you’re battling one, and suddenly another joins).
- A small creature unexpectedly kills you instead of the big boss.
- A monster fakes a retreat and then immediately counterattacks.
- You use the wrong item (accidentally drink a potion when trying to sharpen your weapon).
- Your weapon bounces off because you forgot to sharpen it.
- Someone in your party carts twice—you’re officially carrying them now.
Finish Your Drink If:
- You get KO’d by environmental hazards (a rockslide, quicksand, or lightning).
- A monster’s rage mode turns the battle into chaos, and your whole party scrambles.
- You get stunned and instantly combo’d to death—no chance to escape.
- The final boss hunt takes over 30 minutes because you keep failing.
- Your party triple carts and fails the quest—cheers to your shame.
These core rules make every hunt unpredictable. But for players looking for an even bigger challenge, there are a few advanced rules to spice things up.
Advanced Drinking Challenges for Hardcore Hunters

For those who want to take the game to the next level, try these extra challenges:
1. The Solo Hero Challenge
This game is for hunter heroes who love solo leveling! One player must face a monster alone while the rest spectate. Each time they mess up—whether by getting hit, missing an attack, or healing too late—the spectators take a sip. If they faint, they take a shot instead.
2. Drunk Palico Mode
One player is designated as the “Palico Commander” and must give out instructions to the rest of the team. The catch? No one can question the orders. If the commander tells someone to fight with only a slinger or to run into a monster’s attack, they must obey or take a penalty drink.
3. Mystery Drink Quest
Before each hunt, roll a six-sided die. The number rolled determines a special drinking rule for that quest:
- Take a sip every time you get hit.
- No healing unless you take a drink first.
- If a teammate faints, you take the shot for them.
- Every time a monster enters a new area, take a sip.
- The last person to reach the monster drinks.
- Everyone takes a shot before the fight starts.
These rules add an extra layer of unpredictability to the night, making every hunt an unforgettable experience.
4. The Weather God’s Wrath
One of Monster Hunter Wilds’ biggest features is its dynamic weather system. Let’s make it a real-time drinking challenge.
- Sandstorm Incoming: Everyone takes a shot when a sandstorm starts, because now you’re basically blind.
- Thunderstorm Madness: Take a sip every time lightning strikes near you. If it hits you, take a shot.
- Sunny to Hell in Seconds: If the weather suddenly changes mid-fight, last person to notice takes a penalty drink.
- The Blizzard Punishment: If an ice storm starts and slows your movements, take a drink every time you slip up an attack.
5. The “Trust No One” Drinking Duel
In Monster Hunter Wilds, your mount can now fight alongside you… but can you trust it?
- If your mount accidentally gets you hit, take a sip.
- If your mount completely bails and runs off mid-battle, take a shot.
- If your mount actually saves your life, make a toast and drink in its honor.
6. “Did That Monster Just Learn?” Challenge
Monsters in Wilds have adaptive AI, meaning they might actually counter your strategies. Time to drink when they outplay you.
- If a monster dodges your trap, drink.
- If a monster uses the environment to hit you (knocking down rocks, using the wind), take a shot.
- If a monster counters a move you just used, take two shots because you just got styled on.
Best Monsters for the MH Wilds Drinking Game

If you’re going to turn Monster Hunter Wilds into a chaotic drinking challenge, you need the right monsters to truly test your skills. These are the best monsters to hunt if you want your drinking game to get out of hand fast.
1. Doshaguma – The “Bear Chug” Challenge
Doshaguma is basically a big, angry bear, so every time it charges at you, take a sip. If you get flattened? Finish your drink. Bonus: If it roars you into a stun, take a penalty shot!
2. Quematrice – The “Fire Breath Fireball”
Quematrice loves to spew fire, so what better excuse to down a Fireball whiskey shot? Every time you get hit with fire damage, take a sip. If you catch on fire, that’s a double. If you faint? Chug.
3. Congalala – The “Gassy Gulp”
Ah yes, the farting ape. Every time Congalala lets one rip, take a sip and hold your nose. If it actually poisons you with its nasty gas, finish your drink.
4. Nerscylla – The “Webbed Wipeout”
Nerscylla’s all about trapping you in webs. Every time you get caught, take a sip. If you’re stuck for more than 5 seconds, take another. If you faint while webbed? That’s a double shot.
5. Nu Udra – The “Thunder Shot”
This bad boy is all about lightning, so let’s make it electrifying. Every time Nu Udra zaps you, take a shot of something strong. If you get paralyzed? Take two.
6. Guardian Rathalos – The “Sky High” Challenge
Rathalos loves to stay in the air, and that’s our cue. Every time it flies up, take a sip. If it fireballs you mid-air, chug. If you knock it down? Make someone else drink!
7. Jin Dahaad – The “Ice Cold” Round
For those who love frost, every time Jin Dahaad freezes you, take a shot of something ice-cold (vodka in the freezer, anyone?). If you get fully stunned in the snow? Chug it down.
Enjoy A Journey of Drunk Hunting
The Monster Hunter Wilds drinking game is the perfect way to mix hunting and partying. Whether you’re taking shots for fainting or celebrating a hard-fought victory, this game turns every hunt into an unpredictable adventure. Hunt responsibly, don’t cart too hard, and remember—the real monster is your tolerance.
FAQs for Monster Hunter Wilds
When was Monster Hunter Wilds released?
Monster Hunter Wilds officially launched on February 28, 2025.
What platforms is Monster Hunter Wilds available on?
The game is available on PlayStation 5, Xbox Series X/S, and PC.
How does the game perform on different platforms?
On next-gen consoles, it runs at a steady 60 FPS with improved visuals and faster load times. The PC version supports higher frame rates and ultra-wide monitors, making it ideal for high-end setups.
How does Monster Hunter Wilds improve the core gameplay?
The core experience of tracking, battling, and crafting remains, but combat is now smoother and more dynamic with refined mechanics.
What changes have been made to co-op play?
The game features a revamped co-op system with easier matchmaking and improved team coordination. The AI also adjusts difficulty based on the number of players for a balanced challenge.
How does the new environmental interaction system work?
Hunters can now use terrain, weather, and wildlife to their advantage. Monsters also have more complex behaviors, making strategy and adaptability more crucial than ever.
Is Monster Hunter Wilds crossplay?
Currently, Wilds does not support crossplay between platforms, but Capcom has hinted at future updates that may introduce it.
Can you play Monster Hunter Wilds offline?
Yes, the game offers a fully playable offline mode, but multiplayer requires an internet connection.
What’s the best beginner weapon?
For new players, the Long Sword and Sword & Shield are recommended due to their balanced mix of offense and defense.
Will there be DLC expansions?
Capcom has a history of releasing major expansions (Iceborne for Monster Hunter World), so it’s highly likely that Wilds will receive similar post-launch content.